>>205
No visible hitbox in EoSD is a little bit annoying but I don't think it's that much of a deal breaker in my opinion. I think new players could get used to it
There's no hitbox, sure, but the game is kind of designed around that, over time you start learning the position and size of the hitbox too so I wouldn't really say it's that big of a deal, it's annoying but it's just an additional learning curve to EoSD I guess. There's more of an emphasis in macrododging in EoSD (except in parts of the game like Books in Stage 4, and some Sakuya and Remilia spell cards, those parts are micro) compared to PCB+ which helps with the non-visible hitbox. In the later games it would be really painful playing them without the hitbox because of more micrododging segments. I'd still say that PCB is a much better starter game than EoSD but I don't think it would be that hard to start out with EoSD instead